The Interactive Environment I made with my team in my Vist 275 Production Techniques Class
The goal of the assignment was to work with your team to create a interactive space that was interesting and creative
Team: Ashlynn Waeltz, Addison Townsend, Erin Hall, Kayla Mchaney, Kate Jakoby
My duties included: Modeling, Surfacing, and VFX Work
Software Used: Maya Autodesk 2023, Procreate, Adobe Substance Painter, Unreal Engine
Check out the full game
A Screenshot from the finished environment
Concept Art I created for the project
I was in charge of  the construction of the proxy model 
Weapons that I modeled and Surfaced

Weapons that I Modeled and Surfaced

Walls, Bar, and supporting exterior for Environment
Bottles modeled By Addison Townsend
Cups Modeled by Addison Townsend
Behind the Bar Shelf
Wanted Posters that I modeled and Surfaced, the Drawings were also used in the credits screen
Drawings Made for the Weapon rack UI
Fire VFX Used in torches and fireplace
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